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Paper
in
Workshop: 4th edition of Computer Vision for Metaverse Workshop

ePBR: Extended PBR Materials in Image Synthesis

Yu Guo · Zhiqiang Lao · Xiyun Song · Yubin Zhou · Zongfang Lin · Heather Yu


Abstract:

Realistic indoor or outdoor image synthesis is a core challenge in computer vision and graphics. The learning-based approach is easy to use but lacks physical consistency, while traditional Physically Based Rendering (PBR) offers high realism but is computationally expensive. Intrinsic representation offers a well-balanced trade-off, decomposing images into fundamental components (intrinsic channels) such as geometry, materials, and illumination for controllable synthesis. However, existing PBR materials struggle with complex surface models, particularly high-specular and transparent surfaces. In this work, we extend intrinsic representations to incorporate both reflection and transmission properties, enabling the synthesis of transparent materials such as glass and windows. We propose an explicit intrinsic compositing framework that provides deterministic, interpretable image synthesis. With the Extended PBR Materials (ePBR), we can effectively edit the materials with precise controls.

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